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question:Starlight Symphony
answer:At the start of the duel, you, feeling confident and unshaken by Lily’s audacious challenge, decide to cast one of your most powerful and beautiful spells: **Starlight Symphony**. This spell requires a Spell Power of 95, which matches your initial stats perfectly, and it’s designed to fill the arena with a breathtaking orchestration of twinkling stars and harmonious celestial music, a true spectacle of magical artistry. # **Casting "Starlight Symphony":** - **Your Spell Power:** 95 (Sufficient for Starlight Symphony) However, Lily's secret spell takes effect the moment you cast your first spell, regressing you physically and mentally by 2 years. Initially at 16, you are now effectively 14 in both mind and body after the spell's execution. # **Post-Casting Age and Stat Adjustments:** - **Your Age After Casting:** 14 years old - **Your Stats Adjustment Formula:** new stat = (new age / initial age) × round number × current stats - **Spell Power Adjustment:** new stat = (14 / 16) × 1 × 95 = 83.75 - **Performance Adjustment:** new stat = (14 / 16) × 1 × 90 = 78.75 Unfortunately, the sudden regression affects your ability to manifest the spell with its intended grandiosity and complexity, slightly diminishing its overall spectacle but still managing a performance. # **Childish Meter:** - After Round 1: Cn = 2^1 - 1 = 1 # **Scoring:** - **Starlight Symphony Base Score:** 95 points - Due to the sudden regression and its effects, along with the Childish Meter affecting your confidence, your actual performance score would be slightly lowered. - **Performance Modifier:** 78.75% of 95 (Base Score) = 74.56 points # **Points Earned:** Given the unforeseen circumstances but still respectable execution of Starlight Symphony, we'll slightly adjust the expected scoring. - **Actual Points for Starlight Symphony:** 74 points # **Lily's Turn:** In response, Lily, now unexpectedly 8 years old due to her secret spell, chooses to cast **Butterfly Swarm**, a spell that illuminates the field with thousands of luminescent butterflies, creating a mesmerizing visual effect. - **Lily’s Spell Power Adjustment:** new stat = (8 / 6) × 1 × 65 = 86.66 - **Lily’s Performance Adjustment:** new stat = (8 / 6) × 1 × 70 = 93.33 The audience is charmed by the unexpected sophistication of Lily’s spellcasting, which executes flawlessly. # **Points Earned for Lily:** - **Butterfly Swarm Base Score:** 65 points - With Lily’s enhanced performance, scoring her a slightly higher output due to her increased performance ability. - **Actual Points for Butterfly Swarm:** 70 points # **Age and Points After Round 1:** - **Sapphire:** Age 14, Points: 74 - **Lily:** Age 8, Points: 70 The duel is proving to be more challenging than expected, not only due to Lily's surprising talent but also because of the mysterious spell affecting your abilities. The audience is on the edge of their seats, curious to see how you'll adapt your strategy in round two. **What will be your next spell choice?**
question:Eternal Sunset
answer:Facing the unprecedented challenge posed by Lily's mysterious magic and your own unforeseen regression, you choose to cast **Eternal Sunset** in the second round. This spell, known for its ability to envelope the arena in the warm, serene colors of a never-ending sunset, mixed with the gentle sounds of the evening, requires a Spell Power of 80, which, even after your regression, seems well within your capabilities. # **Your Stats Entering Round 2:** - **Spell Power:** Initially adjusted to 83.75 after Round 1, but now we must recalculate considering the ongoing effect of Lily's spell. - After Round 2 spell cast, your age would effectively be 12 years old (regressing another 2 years due to the spell's continuous effect). - **New Spell Power:** ( frac{12}{16} times 2 times 83.75 = 62.8125 ) - **Performance:** Initially adjusted to 78.75 after Round 1. - **New Performance:** ( frac{12}{16} times 2 times 78.75 = 59.0625 ) Before casting **Eternal Sunset**, however, it's evident the continuous regressive effect is more severe than anticipated, affecting both your spell casting abilities and your showmanship. # **Childish Meter After Round 2:** - After Round 2: (C_n = 2^n - 1 = 2^2 - 1 = 3). With the Childish Meter increasing, your performance takes an additional hit, further impacting your ability to present your spell with the original splendor and confidence. # **Casting "Eternal Sunset":** Despite the challenges, your resolve doesn't waver. You attempt to cast **Eternal Sunset**, drawing deeply on your diminishing reserves of magical power and your championship experience. - **Spell Power Required:** 80 - **Your Effective Spell Power:** 62.8125 Unfortunately, the spell's demand exceeds your current capabilities, resulting in a performance that falls short of **Eternal Sunset**'s majestic potential. The colors don't shine as vividly, and the serene ambiance is only partially invoked, reflecting your struggle against the unseen forces at play. # **Scoring:** - Due to the failed attempt, no base points are awarded for **Eternal Sunset**. Instead, the incomplete manifestation of the intended spell leaves the audience with a fleeting glimpse of what could have been, and points are deducted reflecting the spell's complexity and your performance score. **Point Deduction:** -10 points (considering the effort and partial execution). # **Lily's Turn:** In response, Lily, now propelled to a magical age of 10 by her spell, selects **Rainbow Arc**, aiming to dazzle with vibrant bands of color arching grandly across the arena. - Lily's adjustments after Round 1 and with the age increase make her more formidable: - **Lily’s Spell Power:** Previously adjusted to 86.66, now recalculate - New Spell Power: ( frac{10}{6} times 2 times 86.66 = 144.43 ) - **Lily’s Performance:** Previously adjusted to 93.33 - New Performance: ( frac{10}{6} times 2 times 93.33 = 155.55 ) Lily's execution of **Rainbow Arc** is near flawless, evidencing her rapidly growing mastery over magic. The spell's execution, enhanced by her heightened capabilities, earns her high marks from the audience and judges alike. # **Points Earned for Lily:** - **Rainbow Arc Base Score:** 70 points. - With the extraordinary execution, Lily secures a perfect score for **Rainbow Arc.** # **Points earned:** 70 # **Age and Points After Round 2:** - **Sapphire:** Age 12, Points: 64 (74 - 10 deduction) - **Lily:** Age 10, Points: 140 (70 + 70 from each round) As you prepare for the next round, the scenario indeed becomes an uphill battle. Despite the challenges, your resolve shines as the hallmark of a true champion. The next spell you choose will be crucial in attempting to close the gap and reclaim your position in this unparalleled magic duel. **What will be your strategy and choice of spell for the next round, Sapphire?**
question:looks like I made the formula too extreme. how do I write the formula better so that it'll be as if: new stat = new age / initial age x round number [and then this number is a percentage] + current stat
answer:To address the intensity of the changes and maintain a competitive balance throughout the duel, let's adjust the formula for altering stats to be more incremental and reflective of the magical duel's evolving nature. The modified formula will allow for a more gradual progression of stat changes, keeping the duel challenging yet achievable for both participants. # **Revised Formula for Stat Adjustments:** Your new formula suggestion accurately captures the intention to mitigate the extremeness of stat changes. Let's define it clearly for clarity: - **New Stat = (New Age / Initial Age) x Round Number** (this result then acts as a modifier in percentage form) **+ Current Stat** For this formula, the multiplier derived from ( (New Age / Initial Age) times Round Number ) will adjust how significantly the round and age difference impact the stats, ensuring changes are both meaningful and manageable. # **Application Example for Sapphire:** Given your initial age of 16 and assuming we're adjusting for Round 3 with the knowledge that your effective age would be 12 (after the impacts of Lily's spells in previous rounds): - New Spell Power = ((12 / 16) times 3 ) as a percentage modifier + Current Spell Power - If we simplify this for calculation, it means: New Spell Power = (0.75 times 3) (modifier) + Current Spell Power - However, understanding you may want this modifier to reflect a more balanced change, let's correctly apply it as an increase or decrease rate rather than a direct addition to the current stat. Assuming a spell power of 80 entering round 3, and you wish to correct the extremeness: - **Adjustment:** (0.75) (this represents (12/16), reflecting the 'aged effect') x 3 (for round 3), gives us a factor. For a less extreme adjustment, consider this factor as a percentage adjustment to the current stats rather than a multiplied factor. However, this factor calculation needs clarification as you've likely aimed to adjust the stats more subtly. If the idea is to modulate the stat adjustments to be less extreme, consider using the formula to calculate a percentage of the current stat to adjust up or down, ensuring clarity on whether we're adding or subtracting from the initial values. # **Clarification & Correction for Application:** It appears there was confusion in the original interpretation. Let's simplify and correct the approach: - To ensure gradual change: **New Stat = Current Stat + (Current Stat * [(New Age / Initial Age) - 1] x Round Number)** This revised correction allows for incremental changes based on the age ratio and rounds progressed, directly acknowledging the duel's evolving dynamics. It facilitates a balanced adjustment reflective of both the growth and challenges faced by the participants. # Correct Application: Using the clarified formula for a more gradual approach from Round 3 onwards, assuming your initial stats are to be adjusted in the context of having been altered by Lily’s spells: - If your Spell Power was 95 initially and now should be adjusted based on the age regression and duel progress: - Let’s say we’re adjusting during Round 3, your current effective age is 12, making the ratio (12 / 16 = 0.75). Given this scenario's complexity and the intent to recalibrate for balance, moving forward, the spells and their execution will be evaluated against these more nuanced considerations. Your engagement and tactical choices will play a pivotal role in navigating the duel's challenges under these newly defined parameters. With these adjustments in mind and considering the progression into the next round: **What is your next move in the duel, and which spell do you choose to cast, keeping in view your adjusted strategy and the newly defined formula for a fairer competitive edge?**
question:import argparse import sys import os import random import imageio import torch from diffusers import PNDMScheduler from huggingface_hub import hf_hub_download from torchvision.utils import save_image from diffusers.models import AutoencoderKL from datetime import datetime from typing import List, Union import gradio as gr import numpy as np from gradio.components import Textbox, Video, Image from transformers import T5Tokenizer, T5EncoderModel from opensora.models.ae import ae_stride_config, getae, getae_wrapper from opensora.models.ae.videobase import CausalVQVAEModelWrapper, CausalVAEModelWrapper from opensora.models.diffusion.latte.modeling_latte import LatteT2V from opensora.sample.pipeline_videogen import VideoGenPipeline from opensora.serve.gradio_utils import block_css, title_markdown, randomize_seed_fn, set_env, examples, DESCRIPTION #@spaces.GPU(duration=300) def generate_img(prompt, sample_steps, scale, seed=0, randomize_seed=False, force_images=False): seed = int(randomize_seed_fn(seed, randomize_seed)) set_env(seed) video_length = transformer_model.config.video_length if not force_images else 1 print(video_length) height, width = int(args.version.split('x')[1]), int(args.version.split('x')[2]) num_frames = 1 if video_length == 1 else int(args.version.split('x')[0]) with torch.no_grad(): videos = videogen_pipeline(prompt, video_length=video_length, height=height, width=width, num_inference_steps=sample_steps, guidance_scale=scale, enable_temporal_attentions=not force_images, num_images_per_prompt=1, mask_feature=True, ).video torch.cuda.empty_cache() videos = videos[0] tmp_save_path = 'tmp.mp4' imageio.mimwrite(tmp_save_path, videos, fps=24, quality=9) # highest quality is 10, lowest is 0 display_model_info = f"Video size: {num_frames}×{height}×{width}, nSampling Step: {sample_steps}, nGuidance Scale: {scale}" return tmp_save_path, prompt, display_model_info, seed if __name__ == '__main__': args = type('args', (), { 'ae': 'CausalVAEModel_4x8x8', 'force_images': False, 'model_path': 'LanguageBind/Open-Sora-Plan-v1.0.0', 'text_encoder_name': 'DeepFloyd/t5-v1_1-xxl', 'version': '65x512x512' }) device = torch.device('cuda:0') # Load model: transformer_model = LatteT2V.from_pretrained(args.model_path, subfolder=args.version, torch_dtype=torch.float16).to(device) vae = getae_wrapper(args.ae)(args.model_path, subfolder="vae").to(device) vae = vae.half() vae.vae.enable_tiling() image_size = int(args.version.split('x')[1]) latent_size = (image_size // ae_stride_config[args.ae][1], image_size // ae_stride_config[args.ae][2]) vae.latent_size = latent_size transformer_model.force_images = args.force_images tokenizer = T5Tokenizer.from_pretrained(args.text_encoder_name) text_encoder = T5EncoderModel.from_pretrained(args.text_encoder_name, torch_dtype=torch.float16).to(device) # set eval mode transformer_model.eval() vae.eval() text_encoder.eval() scheduler = PNDMScheduler() videogen_pipeline = VideoGenPipeline(vae=vae, text_encoder=text_encoder, tokenizer=tokenizer, scheduler=scheduler, transformer=transformer_model).to(device=device) demo = gr.Interface( fn=generate_img, inputs=[Textbox(label="", placeholder="Please enter your prompt. n"), gr.Slider( label='Sample Steps', minimum=1, maximum=500, value=50, step=10 ), gr.Slider( label='Guidance Scale', minimum=0.1, maximum=30.0, value=10.0, step=0.1 ), gr.Slider( label="Seed", minimum=0, maximum=203279, step=1, value=0, ), gr.Checkbox(label="Randomize seed", value=True), gr.Checkbox(label="Generate image (1 frame video)", value=False), ], outputs=[Video(label="Vid", width=512, height=512), Textbox(label="input prompt"), Textbox(label="model info"), gr.Slider(label='seed')], title=title_markdown, description=DESCRIPTION, theme=gr.themes.Default(), css=block_css, examples=examples, cache_examples=False ) demo.launch()以上代码添加一个label为frame的输入框用来自定义video_length的值
answer:要自定义视频长度(`video_length`)的值,你需要在 Gradio 接口中添加一个新的输入框以允许用户指定这个值。下面展示了如何在现有代码中实现这一点。我们将在 Gradio `inputs` 中添加一个新的 `Slider` 组件用于指定视频的帧数。 首先,添加新的 Slider 输入: ```python # 在 Gradio Interface 的 inputs 列表中添加一个新的 Slider 来指定 video_length gr.Slider( label="Video Length", minimum=1, maximum=65, # 假设我们允许的最大视频长度为65帧 step=1, value=1, # 默认值设为1帧 ), ``` 然后,在 `generate_img` 函数中添加一个新的参数 `video_length_custom` 来接收这个新的 Slider 输入。接下来,你可以使用这个参数值来代替以前硬编码的方式确定视频长度。需要修改 `generate_img` 函数的定义以及调用该函数时如何传递这个新的参数: ```python def generate_img(prompt, sample_steps, scale, seed=0, randomize_seed=False, force_images=False, video_length_custom=1): # 使用 video_length_custom 参数代替先前的设置 video_length = video_length_custom if not force_images else 1 ... ``` 最后,更新 Gradio 接口定义中的 `fn=generate_img` 调用,以确保包含新添加的 `video_length_custom` 输入: ```python demo = gr.Interface( fn=generate_img, inputs=[ Textbox(label="", placeholder="Please enter your prompt.n"), gr.Slider(label='Sample Steps', minimum=1, maximum=500, value=50, step=10), gr.Slider(label='Guidance Scale', minimum=0.1, maximum=30.0, value=10.0, step=0.1), gr.Slider(label="Seed", minimum=0, maximum=203279, step=1, value=0), gr.Checkbox(label="Randomize seed", value=True), gr.Checkbox(label="Generate image (1 frame video)", value=False), # 添加的新 Slider 输入用于自定义视频长度 gr.Slider(label="Video Length", minimum=1, maximum=65, step=1, value=1), ], outputs=[ Video(label="Vid", width=512, height=512), Textbox(label="Input prompt"), Textbox(label="Model info"), gr.Slider(label='Seed') ], title=title_markdown, description=DESCRIPTION, theme=gr.themes.Default(), css=block_css, examples=examples, cache_examples=False ) ``` 确保在 Gradio 界面的输入和 `generate_img` 函数调用中正确添加并使用 `video_length_custom` 来控制生成视频的长度。通过这种方式,用户可以通过 Gradio 界面灵活地指定生成视频的帧数。